Originally posted by Nickgoh45:
I don't really like to code. Maybe I'll just add the platform screen doors without animation?
Faulty Platform Screen Doors <-- Joey's favourite quote
Originally posted by Nickgoh45:Ok… The “faulty psds” wont affect my route badly, right?
Of course it won't, but commuters/players will complain of the poor quality of the route to the operator, lol :D
Originally posted by yellowflip999:Of course it won't, but commuters/players will complain of the poor quality of the route to the operator, lol :D
Just put this in, guarentee no complains:
Originally posted by Nickgoh45:Never mind, I think that I will leave the animated platform screen doors out and place the glass pabes only, so where the doors should be is just simply space.
So barriers/railings without the doors. Hmmm. I also didn't think RouteBuilder, designed for BVE 2/4, would read animated files too!
Tried yellow arrows thingy?
Originally posted by yellowflip999:Tried yellow arrows thingy?
Originally posted by Nickgoh45:
Oh, you mean the on top triangular yellow blinking light when the doors are closing? I haven't tried that yet. P.S. To Samuel Lee: I have studied your ewl test suite csv file. It turns out that you coded the route in the same way as Routebuilder does, and you "commanded" OpenBVE to read psd.ANIMATED after the freeobj command. So, I highly believe it is possible for me to try animating my route. One more question, does the psd.ANIMATED file (once you command openbve to read it) automatically animate every single psd in the route file without any further command?
Well, that depends on the animation that you are going to made (RATIS also need animation, but probably different case). Typically, for this PSD, it is coded that if the train distance's difference (Meaning, overrun and underrun) is less than 1.5m, then the (PSD) doors will open. I have tried in the sense that if the overrun (Underrun) was so serious, even the train's doors will still open, the PSD wont.
And yes, I just declare a PSD.animated command on every station and the doors will open close :D
Yes, due to these PSDs were taken from Willis' CGL, I have no choice, but to follow that, which means, those PSDs were initally coded for first four PSDs, and only on that particular side, thus, in order to install the PSD to the rest of the doors, I have to extend it backwards. This is why the PSD has to be coded / declared at 21.6m before the stop point, and it is proven that the stop point of a C151, C651 and C751B should be at 152.45m after the start of the station.
Originally posted by Samuel Lee:Well, that depends on the animation that you are going to made (RATIS also need animation, but probably different case). Typically, for this PSD, it is coded that if the train distance's difference (Meaning, overrun and underrun) is less than 1.5m, then the (PSD) doors will open. I have tried in the sense that if the overrun (Underrun) was so serious, even the train's doors will still open, the PSD wont.
And yes, I just declare a PSD.animated command on every station and the doors will open close :D
Yes, due to these PSDs were taken from Willis' CGL, I have no choice, but to follow that, which means, those PSDs were initally coded for first four PSDs, and only on that particular side, thus, in order to install the PSD to the rest of the doors, I have to extend it backwards. This is why the PSD has to be coded / declared at 21.6m before the stop point, and it is proven that the stop point of a C151, C651 and C751B should be at 152.45m after the start of the station.
Haiz... So chim....
So, how do you "declare" the psd? What should you type?
Originally posted by joeyfjj:Just put this in, guarentee no complains:
Wow, if like that, Harbouvale Line will turn into Underground Line LOL=Singapore Line because many objects/pictures are from singapore(JKJK)!
Originally posted by Nickgoh45:
Haiz... So chim....So, how do you "declare" the psd? What should you type?
Ok, there are many components to it, and my PSD is getting to become like a station object.
First, and the obvious one is the PSD.animated. It generally consist of the PSD moving and the lights blinking.
Within inside, there are different things declared. Some are the platform glass doors itself and others are various signboards. On top of that, there is a "cut-box" station shape as a general idea as a template.
Originally posted by kenneth1228:
Wow, if like that, Harbouvale Line will turn into Underground Line LOL=Singapore Line because many objects/pictures are from singapore(JKJK)!
What is JKJK?
Originally posted by Samuel Lee:What is JKJK?
Joking Joking?
Originally posted by Samuel Lee:What is JKJK?
Joking.
Originally posted by Nickgoh45:
Oh, you mean the on top triangular yellow blinking light when the doors are closing? I haven't tried that yet.
I talking about the yellow lines on the floor, only is the arrows all those thingy. You can try making it, using paint, it's quite simple, as long as you have a reference of a flat object.
Ok, I am wondering if I can make an advertisement with anything related to BVESingapore? If so, what should I use?
I have completed 3d exit signs. lol.
Yes, as you can see, I already completed restructuring the whole station of Stadium (previously Boulevard).
Originally posted by Nickgoh45:I have completed 3d exit signs. lol.
Yes, as you can see, I already completed restructuring the whole station of Stadium (previously Boulevard).
Nice work Kudos For Ya
Originally posted by Habbo lifehurts-forever:Nice work Kudos For Ya
Lol, I need English help.
Is it "Eating and drinking are not allowed..." or "Eating and drinking is not allowed..."
Originally posted by Nickgoh45:Lol, I need English help.
Is it "Eating and drinking are not allowed..." or "Eating and drinking is not allowed..."
In real life announcement said by CHY: Eating or drinking is not allowed in stations and trains
But if you're using "Eating and drinking", use "are not".
Originally posted by Nickgoh45:Lol, I need English help.
Is it "Eating and drinking are not allowed..." or "Eating and drinking is not allowed..."
LOL!
So I go there and eat only which means bo tai ji (Nothing happen) because I did not drink as well. (Or vice versa)