Originally posted by yellowflip999:The ontop the round round red red yee orh yee orh thing.
Opps! I forgot about that. (And confused with something else to be thrown in later)
Originally posted by yellowflip999:The ontop the round round red red yee orh yee orh thing.
Samuel, your Red Red Yee Orh Yee Orh thingy is a little oversized, too big, hor?
Originally posted by joeyfjj:Samuel, your Red Red Yee Orh Yee Orh thingy is a little oversized, too big, hor?
Yep, I think so. That one can be changed later. But it seemed a bit flat right? How to change that is an issue.
Originally posted by Samuel Lee:Yep, I think so. That one can be changed later. But it seemed a bit flat right? How to change that is an issue.
I talking about the thing ontop of the red red yee orh yee orh thing.
Originally posted by yellowflip999:I talking about the thing ontop of the red red yee orh yee orh thing.
The one with the numbers right? I get it liao.
BTW, it seemed joey is saying about the red colour, that one oversized?
Some of my updates for the next release of FHPSD:
See, a 3D PSD!!! BTW, the coding for the opposite platform has changed as well. Now it is standardized as I did confused among them on different directions, and hence it is a to-do list. Fortunately, now it is completed.
Also, some of the files that are residue of CGL have been totally removed without visible effects as they are never been used by the object. Well, I am saying, if I ever release the next one, do delete all the current version that you have. Thank you.
I know the cuboid is a bit too big, but to make it a bit curve on top & below is not within my means. (How to do Coding??) Meanwhile, I can try to minimize it and thats all.
I may include placeholder for Ads, like the initial plan, and things like the station length (As photorealistic as possible). However, it is not likely to be ready until end of the month.
New objects for the stations! (Will be used on next EWL release)
Hint: The yellow line is not a yellow line, it's more of a yellow rectangle repeated a few hundred times.
Originally posted by Samuel Lee:Some of my updates for the next release of FHPSD:
See, a 3D PSD!!! BTW, the coding for the opposite platform has changed as well. Now it is standardized as I did confused among them on different directions, and hence it is a to-do list. Fortunately, now it is completed.
Also, some of the files that are residue of CGL have been totally removed without visible effects as they are never been used by the object. Well, I am saying, if I ever release the next one, do delete all the current version that you have. Thank you.
I know the cuboid is a bit too big, but to make it a bit curve on top & below is not within my means. (How to do Coding??) Meanwhile, I can try to minimize it and thats all.
I may include placeholder for Ads, like the initial plan, and things like the station length (As photorealistic as possible). However, it is not likely to be ready until end of the month.
New objects for the stations! (Will be used on next EWL release)
Any hints to when the new 1G FHPSDs will be released?
He has given me the pre-release. Here are some screenshots:
You know, the arrow on the <- (4) to Jurong East via Woodlands is quite stretched, the North South Line is quite big and the whole station is nice.
Originally posted by kenneth1228:Any hints to when the new 1G FHPSDs will be released?
Once I have placed my ads and the station walls are positioned correctly, I will release.
Originally posted by Samuel Lee:Once I have placed my ads and the station walls are positioned correctly, I will release.
Cool. Cant Wait =D
Originally posted by Samuel Lee:Once I have placed my ads and the station walls are positioned correctly, I will release.
&tage of final progress? 90%? Since the Adverts and Station Walls are abit of trouble.
DELECTED as the issue is solved
Originally posted by kenneth1228:
&tage of final progress? 90%? Since the Adverts and Station Walls are abit of trouble.
Lol He Just Sent Mi a Pre-Release of the BDK-BGS Route,intergrated with the PSD. Got to edit The Route. Saw The PSD =D Cool
Originally posted by kenneth1228:
&tage of final progress? 90%? Since the Adverts and Station Walls are abit of trouble.
yes. you can see it in this way.
Note: I have made a considerable edits thanks to Flip's suggestion. It is under internal testing and should be ready by end of week / next week with the advert and station walls with texture not ready, and expected to be covered in the next release or 2.
I'd really prefer if you can put photo realistic destos. Those destos don't look much capturing.
Originally posted by SBS7322B:I'd really prefer if you can put photo realistic destos. Those destos don't look much capturing.
I will try, but lack of images is always the hindering part. Anyway, does the CCL has the ridiculous 8 PSD dont work issue like NSL or not, coz the original package does not suffer from this issue (Though there is a rendering bug when the train on other stations, posting that to openBVE forums)
New FHPSD release!
This release will include:
You may download it at first post (For easier reference, all downloads link will be updated on first post)
Warning! The inital release (By yesterday) has some serious bugs (Reported by TecomaStan).
So PLEASE DELETE all the PSD u have downloaded yesterday - today and I am uploading a corrected version to it by 3pm.
By the way, an unintended but implemented new stuff:
Originally posted by Bryanwee1:@Joeyfjj <Singlish>
If me and SBS7322B can't do the Stadium station (cause very difficult), will you help us? If lar, if we try can hor, then nevermind lor.
I will try to...(Aiya, see how first, if can hor, I go help you. )
To joeyfjj and the NSL team:
After certain testing, it is confirmed due to "positioning issue", probably caused by the station length is shorter than 157.5m
That aside, by splitting them into 6 different files did confused me initally. Well, after attempted to replace the formula code to my original City Hall Eastbound (Doors open on the left) also does not work, I can safely conclude that it is entirely the positioning issue, and not the formula sucks issue.
Suggestion: The quickest but slightly painful way is to extend from Willis CGL PSD (Much like my style). (Essentially a redo)
Notes:
I have do another update to the FHPSD, now all stations (LAV - TIB) contains the latest destos / signboards. Thanks to The Soon for that.
Originally posted by Samuel Lee:To joeyfjj and the NSL team:
After certain testing, it is confirmed due to "positioning issue", probably caused by the station length is shorter than 157.5m
That aside, by splitting them into 6 different files did confused me initally. Well, after attempted to replace the formula code to my original City Hall Eastbound (Doors open on the left) also does not work, I can safely conclude that it is entirely the positioning issue, and not the formula sucks issue.
Suggestion: The quickest but slightly painful way is to extend from Willis CGL PSD (Much like my style). (Essentially a redo)
Hmm, I'll try redoing the PSDs when I feel like doing, and the way to re-do them is simple, take my platform1 or whatever I named it, and then the platform 2, add the blabla numbers by the last glass + the length of the glass, and then (it's just blablabla work)