Originally posted by bus555:Hey, i got a prob, how come when i play, got 2 carriages the doors when i close, it auto open like the pic below, the rest are ok
That's your fault. doors not closed yet, like the passenger get stuck in it.
Originally posted by bus555:
bngauw version. Jcqh one not like tat lor
Well, It's obvious. Jcqh is the developer...
Originally posted by joeyfjj:That's your fault. doors not closed yet, like the passenger get stuck in it.
hey wth no need to be so like tat wat
Originally posted by bus555:
hey wth no need to be so like tat wat
Fact is fact, but I can say, sometimes even I drive my very own developed route, can overrun by 3 doors to 3 carriages as well.
To do list for C651:
1: Fix overhead thingy --- Done
2: Integrate Bngauw's sound patches --- Done
3: Install panels including STARIS on the blue and green carriage (So far official releases only do the orange carriage, which is the one with TO cabin) --- Done
4: Fix the interior TO cabin side --- Done
5: Convert the train to full png --- U/C
By the way, I changed the C751B into full png, and fix overhead thingy, and only to find out from SBS7322B that he has converted le, sweat.....
Originally posted by Samuel Lee:To do list for C651:
1: Fix overhead thingy --- Done
2: Integrate Bngauw's sound patches --- Done
3: Install panels including STARIS on the blue and green carriage (So far official releases only do the orange carriage, which is the one with TO cabin) --- Done
4: Fix the interior TO cabin side --- Done
5: Convert the train to full png --- U/C
By the way, I changed the C751B into full png, and fix overhead thingy, and only to find out from SBS7322B that he has converted le, sweat.....
I wouldn't suggest the sound paches, because more of these videos would appear: http://www.youtube.com/watch?v=q8Be9mXRvgY
Originally posted by yellowflip999:I wouldn't suggest the sound paches, because more of these videos would appear: http://www.youtube.com/watch?v=q8Be9mXRvgY
Hmm..... I agree that sound issue for the official released was better than original one, but still can be improved. (And why SBS7322B said what cheat??) I will see how it goes first, as once I release, I would release all (201-202 KFC, 203-204 Ribena, 219-220 Magnum Gold, 219-220 Sma Ad, 219-220 Original (No ad), 237-238 H2o Ad) so that takes time.
For people with doors problem, here. http://www.4shared.com/file/eec9iGA8/219-220_Normal.html
P.s: To everybody who says my train is a cheat, I'M NO EXPERT!! Go Easier on Me..... =(
Originally posted by Samuel Lee:Hmm..... I agree that sound issue for the official released was better than original one, but still can be improved. (And why SBS7322B said what cheat??) I will see how it goes first, as once I release, I would release all (201-202 KFC, 203-204 Ribena, 219-220 Magnum Gold, 219-220 Sma Ad, 219-220 Original (No ad), 237-238 H2o Ad) so that takes time.
I wonder what's with the underlining of 237/238, but that's my favourite train :D
Originally posted by yellowflip999:I wonder what's with the underlining of 237/238, but that's my favourite train :D
Meaning: I will refurb your train as well. I really hope that 093/094 can be still on V0.8
um... you got to ask bngauw for that...
Announcement:
By now, I have done
To do list for C651:
1: Fix overhead thingy --- Done
2: Integrate Bngauw's sound patches --- Done
3: Install panels including STARIS on the blue and green carriage (So far official releases only do the orange carriage, which is the one with TO cabin) --- Done
4: Fix the interior TO cabin side --- Done
5: Convert the train to full png --- Done
New To-Do List:
1: Extends the short seats in C651's end as C651 does not have the "standing area" like C751B -- U/C (Thanks to Flip for pointing out)
2: Get images for gangway part -- U/C
3: Get images for inside TO cabin ---- WTF, unless I take DNB, sneak into depots, how am I supposed to accomplished this!?
4: Motor sounds by Flip + Bngauw (WTH, I would like to discuss this issue as well.)
Keep up the good work , samuel !
Originally posted by Samuel Lee:Announcement:
By now, I have done
To do list for C651:
1: Fix overhead thingy --- Done
2: Integrate Bngauw's sound patches --- Done
3: Install panels including STARIS on the blue and green carriage (So far official releases only do the orange carriage, which is the one with TO cabin) --- Done
4: Fix the interior TO cabin side --- Done
5: Convert the train to full png --- Done
New To-Do List:
1: Extends the short seats in C651's end as C651 does not have the "standing area" like C751B -- U/C (Thanks to Flip for pointing out)
2: Get images for gangway part -- U/C
3: Get images for inside TO cabin ---- WTF, unless I take DNB, sneak into depots, how am I supposed to accomplished this!?
4: Motor sounds by Flip + Bngauw (WTH, I would like to discuss this issue as well.)
Lol.. There are so many thing so do but EOY Exams liao..
Latest Announcement by me:
I have gotten permission from jcqh that from now onwards, I will be the developer of the C651 as some might have seen (Via MSN) of the preview works including but not limited to:
1: Install STARIS panel boards on Blue / Green carriage
2: Improves various visual effects
3: Install Poles on glass panel / 3D-fy the glass panels
and some others which might come in due time.
On top of that, I would like to thank Flip, who is one of them who frequently provides me the feedback with the work on the motor sounds, shall become the co-developer of it while there is another user (TecomaStan) who PM me via MSN asking for STARIS panels boards etc features (You know who you are) and Bngauw shall be part of the C651 committee as well (I have no intention to separate C651 committee / co-developers) which is jcqh's suggestion to it. (Maybe can just put a honorable C651 title to jcqh lah, coz there are a lot more to do, including VFDs, 3D cabin etc that are not going to materialize soon, who knows by then he wants to "�出"?)
Originally posted by Samuel Lee:Latest Announcement by me:
I have gotten permission from jcqh that from now onwards, I will be the developer of the C651 as some might have seen (Via MSN) of the preview works including but not limited to:
1: Install STARIS panel boards on Blue / Green carriage
2: Improves various visual effects
3: Install Poles on glass panel / 3D-fy the glass panels
and some others which might come in due time.
On top of that, I would like to thank Flip, who is one of them who frequently provides me the feedback with the work on the motor sounds, shall become the co-developer of it while there is another user who PM me via MSN asking for STARIS panels boards etc features (You know who you are) and Bngauw shall be part of the C651 committee as well (I have no intention to separate C651 committee / co-developers) which is jcqh's suggestion to it. (Maybe can just put a honorable C651 title to jcqh lah, coz there are a lot more to do, including VFDs, 3D cabin etc that are not going to materialize soon, who knows by then he wants to "�出"?)
Thanks but What am I supposed to do as a C651 Committee member?
Originally posted by Bngauw:Thanks but What am I supposed to do as a C651 Committee member?
Hmm, you got Flip's MSN? Maybe both of you can discuss among yourselves on the motor sounds thing?
But what is confirmed that people in the C651 committee member will get the C651 via MSN first once I deemed it is ready. (I lazy to upload to 4shared or anything like this, quite slow at times)
Originally posted by Samuel Lee:Hmm, you got Flip's MSN? Maybe both of you can discuss among yourselves on the motor sounds thing?
But what is confirmed that people in the C651 committee member will get the C651 via MSN first once I deemed it is ready. (I lazy to upload to 4shared or anything like this, quite slow at times)
I do have Flip's MSN. And I will discuss with him about the motor sounds after my exams. =)
Originally posted by Samuel Lee:Latest Announcement by me:
I have gotten permission from jcqh that from now onwards, I will be the developer of the C651 as some might have seen (Via MSN) of the preview works including but not limited to:
1: Install STARIS panel boards on Blue / Green carriage
2: Improves various visual effects
3: Install Poles on glass panel / 3D-fy the glass panels
and some others which might come in due time.
On top of that, I would like to thank Flip, who is one of them who frequently provides me the feedback with the work on the motor sounds, shall become the co-developer of it while there is another user who PM me via MSN asking for STARIS panels boards etc features (You know who you are) and Bngauw shall be part of the C651 committee as well (I have no intention to separate C651 committee / co-developers) which is jcqh's suggestion to it. (Maybe can just put a honorable C651 title to jcqh lah, coz there are a lot more to do, including VFDs, 3D cabin etc that are not going to materialize soon, who knows by then he wants to "�出"?)
Do a good job!
Latest preview of C651:
Next target:
I guess apart of the hand grip, TO cabin image and gangway image as you can see the above, followed by the glass panel underneath (As seen from the above image), it is more or less done and expected date of complete (Excluding motor sounds and the exceptions in apart of sectors) should be by this week, probably inclusive of applying the changes to other advert trains as well (201/202 KFC, 203/204 Ribena, 219/220 Gold Ice cream exterior ad, 219 / 220 SMA ad & 237/238 H2O).
You are watching: 219/220 unad train.
Plans:
A C651 Version 2 will be "released soon".
I'm trying to figure out the weird weird sound in the acceleration, I've already gotten hold of the motor sound from my video, but I have trouble making it sound correct. Anyone is interested in trying to do this motor"1"?
Originally posted by yellowflip999:I'm trying to figure out the weird weird sound in the acceleration, I've already gotten hold of the motor sound from my video, but I have trouble making it sound correct. Anyone is interested in trying to do this motor"1"?
Hmm.... Not me for now, until I got the orange car ready first without hand grip. (And the other exceptions listed above)
Hmm.... Maybe ask Bryanwee for the moment?? (As SBS7322B is O-ing, or maybe Willis??)
Well, spot the differences made on the image on the earlier post? Haha.
Remembered last time it was Funkymark said on "Priority SIAT" .... this looks ..... and hmm.... new images is required to make it better. Siat, later spelt into scat.
Hmm, I hate this:
Gap can be seen in the real game:
Exactly no gap seen in ObjectViewer:
Hmm, this was what has happened on some visual issues (I have sent an internal test to flip and upon sending, I saw this similar issue. No, not on the back of trains as seen above but somewhere on the doors. This is why I have gone offline for the next few days and fixed it while adding more work such as removing unnecessary codes [I realized there are quite a number of unwanted codes in 1219, 2219 and I am focusing on 219 out of the 219/220 now as of writing. Not sure is it my fault or not.)
Originally posted by Samuel Lee:Latest preview of C651:
Next target:
I guess apart of the hand grip, TO cabin image and gangway image as you can see the above, followed by the glass panel underneath (As seen from the above image), it is more or less done and expected date of complete (Excluding motor sounds and the exceptions in apart of sectors) should be by this week, probably inclusive of applying the changes to other advert trains as well (201/202 KFC, 203/204 Ribena, 219/220 Gold Ice cream exterior ad, 219 / 220 SMA ad & 237/238 H2O).
You are watching: 219/220 unad train.
Plans:
A C651 Version 2 will be "released soon".
Originally posted by Funkymark4211:
try to fix gaps below the window. the 'rubber' part can be seen through
Hmm... WIP. What happened was the released train, open up your Objectviewer on <carriage number>.csv such as 3219.csv, you can see that outside you see the SMRT livery and inside the train with the priority seat sticker etc.
However, there cant have 2 layers of sticker in real life (Open up files such as intwall1.csv) and you can see another wall with such stickers etc.
Technically, you will see 2 layers and I feel it is kind of weird, so I removed the inside layer of the sticker on <carriage number>.csv. But since this issue, I have decided to restore them, only using another set of image without the microphone and stickers.
Hmm, FYI, there are certain details that is difficult to explain here. But be assured that this suggestion is WIP. For other enquiries, you may PM / MSN me.