Screenshots of Jurong East NSL and EWL lines. Click on a image to enlarge.
Release expected next Sunday.
Originally posted by joeyfjj:Screenshots of Jurong East NSL and EWL lines. Click on a image to enlarge.
Release expected next Sunday.
Removed due to the fact that the thingy is load slowly, thus creating an impression of click no enlarged.
Originally posted by Samuel Lee:No, I click no enlarge leh.
Edited again. Try again.
Originally posted by Samuel Lee:Is Jian Rong a co-Developer for NSL?
As far as I'm aware of, no.
as i played the route again today, i found something very wrong with Yishun station. its length is short of a carriage and only 5 cars can stop properly in the station right now. this results in having the engage in B3 into the station, while the normal is at B2.
Originally posted by nenepokey:as i played the route again today, i found something very wrong with Yishun station. its length is short of a carriage and only 5 cars can stop properly in the station right now. this results in having the engage in B3 into the station, while the normal is at B2.
Gotcha'!
Originally posted by joeyfjj:Screenshots of Jurong East NSL and EWL lines. Click on a image to enlarge.
Release expected next Sunday.
There's an error here.
There are actually crossovers from the EB and WB tracks to the shared NSL track, but it's not here.
Originally posted by jcqh:There's an error here.
There are actually crossovers from the EB and WB tracks to the shared NSL track, but it's not here.
I lazy lah - the WHOLE NSL ROUTE don't have crossovers - the JUR one is the first.
North South Line 0.5.20100307 Official JUR - BBT released! North South Line 0.5.20100307 Official JUR - BBT has been released. This is a add-on. Changes: This route simulates JUR - BBT only. Downloads Downloads from SkyDrive may have ...
Originally posted by joeyfjj:North South Line 0.5.20100307 Official JUR - BBT released! North South Line 0.5.20100307 Official JUR - BBT has been released. This is a add-on. Changes: This route simulates JUR - BBT only. Downloads Downloads from SkyDrive may have ...
not bad not bad...everything seems fine. just that...
If possible you can make BBT-JUR someday?? Maybe it will look nicer when it enters
Jurong East, EW24/NS1
[Deleted, refer to above post]
Originally posted by kenneth1228:If possible you can make BBT-JUR someday?? Maybe it will look nicer when it enters
Jurong East, EW24/NS1
+ 1, and who can do a TNM - BDK / SIM / XPO one??
Can don't use skydrive? Because it appears to be other foilder type not zip type. i thought openbve the thingy must be in zip form then open up the foilder then can play? how do you guys who played before select the train/route? can teach me how to select the route/train. or you can give me your e-mail then i add you on MSN then you sent me the files.
Originally posted by Bryanwee1:Can don't use skydrive? Because it appears to be other foilder type not zip type. i thought openbve the thingy must be in zip form then open up the foilder then can play? how do you guys who played before select the train/route? can teach me how to select the route/train. or you can give me your e-mail then i add you on MSN then you sent me the files.
It's in 7-Zip format. 7-Zip compresses file more than .zip, but requires programs like 7-Zip itself to open. Get 7-Zip from http://www.7-zip.org/download.html. The simplest method is to save the route.7z file in the same window as the openBVE.exe program, right-click the file, select 7-Zip and selecting Extract Here.
Originally posted by Bryanwee1:Can don't use skydrive? Because it appears to be other foilder type not zip type. i thought openbve the thingy must be in zip form then open up the foilder then can play? how do you guys who played before select the train/route? can teach me how to select the route/train. or you can give me your e-mail then i add you on MSN then you sent me the files.
If you are using firefox to download, then, THEN your downloaded file will have a .zip_ as extension. Hence, you will need to remove the _ on your file extension and you can just open it in WinRAR, 7Zip etc file archivers.
BTW, OpenBVE's program are provided in zip form, that does not bar you not to use RAR or 7z etc archive format. The main thing is that get the OpenBVE installer package, download the relevant dependency and put into the same folder as OpenBVE and then, install the routes under Data\Railway folder (Example: If you install OpenBVE on D:\OpenBVE, then your route should be installed at D:\OpenBVE\Data\Railway, which our route package typically consists of Object,Route & Sound sub folders, which specifically means for scenry / any visual objects seen on the game, the route description along with how should the track curves etc details & last but not least, the announcements sound data respectively.)
Ok, you will need a train. Typically any train of Standard Gauge will do BUT for realistic issue, it is recommended to install the C151 train, which is the same as our MRT trains. (C651 & C751B trains are under development, so no such train on BVE as of yet) You will install in Data\Train folder, because the developers of the train will have a folder named after the train's model such as C151 or k_stock (A train used in HK) etc
The moral of the above, just to copy everything from the zip file to the apporpirate directory as described above, if you need help, you may facebook or pm me.
how come my route, i only have the viaducts and station only? no tracks, no land and no sky? someone pease help me. Please!
Now Can Already. Thanks.
I want to be a moderator! How can i be a moderator and how can I make a route and a train?
can someone teach me how to use the codes? thanks.
Originally posted by Bryanwee1:I want to be a moderator! How can i be a moderator and how can I make a route and a train?
can someone teach me how to use the codes? thanks.
Not even me leh (At the moment)
Main points in this post have been bolded.
Here's a update: I'm done with most of the route, from JUR to AMK, but there will not be a "UPDATE" package, just a Full one.
If you already have a previous version, you can choose to
The reason this is because I have changed many files, and I am unable to identify which file has changed, and which has not.
Also note that the folder in openBVE\Railway\Route will be renamed from "North-South Line" to "North South Line" in this, as well as all future releases.
NSL for openBVE: 0.8.x Series released Tada! First ever release with a actual README file - DO READ IT! There is NO upgrade option this time - you can delete all NSL files and folders, or just overwrite ...
Originally posted by joeyfjj:Main points in this post have been bolded.
Here's a update: I'm done with most of the route, from JUR to AMK, but there will not be a "UPDATE" package, just a Full one.
If you already have a previous version, you can choose to
- Delete all North-South Line and nsl folders, or;
- Install this release over.
The reason this is because I have changed many files, and I am unable to identify which file has changed, and which has not.
Also note that the folder in openBVE\Railway\Route will be renamed from "North-South Line" to "North South Line" in this, as well as all future releases.
Yay, left Bishan only to next milestone!! BTW, will the next release with Bishan, the train in AMK will still be directed to middle platform?
And still dont have crossover in Choa Chu Kang etc? Sobzzzz..........
By the way, the station's length in JUR is wrong. Will it be fixed in the next release or should I try to patch it??
Originally posted by Samuel Lee:Yay, left Bishan only to next milestone!! BTW, will the next release with Bishan, the train in AMK will still be directed to middle platform?
And still dont have crossover in Choa Chu Kang etc? Sobzzzz..........
By the way, the station's length in JUR is wrong. Will it be fixed in the next release or should I try to patch it??
Yes, it will still be directed to the middle platform, because joey is lazy to redo all the codings.
Choa Chu Kang crossovers will be added after the next release, because we're so called "speeding" things up.
Can't be done, we started the last 25m of the platform on "0m". If you patch it, in future, there would be difficulties trying to code in the station objects before that 0m point.
Originally posted by yellowflip999:Can't be done, we started the last 25m of the platform on "0m". If you patch it, in future, there would be difficulties trying to code in the station objects before that 0m point.
So what does this mean? Does that mean in future will be fixed along with station objects coded??