October is traditionally a month of scary surprises and toothache. This month will be no different when it comes to our Hallowe’en content, with a quest AND holiday event both to be available on the free servers. For scary surprises: how about entire worlds where you can PK and hunt other players to your heart’s content? That’s right, PvP worlds are coming! But first, a few words about how we’re going to update RuneScape in the future.
During the last six months we’ve been reading through the forums, talking to you in-game and running polls on the sorts of updates you really want. It doesn’t take a genius to realise that it’s the bigger, chunkier updates that really get you excited, those like the God Wars Dungeon or a new skill. These are the sorts of updates we found that you wanted to play. Updates that you want to go back to time and time again.
So, starting from this month, we’re changing the way we release content. From now on you’ll see one massive “headline update” (such as a Recipe for Disaster or a Castle Wars) every month. On top of that, there will still be a secondary release, much more like the size of update you’re used to right now. We’re also still committed to making sure that no two weeks pass without something new.
Basically, from now on our releases will be like this:
So, on to this month’s updates...
PvP Worlds
Ever found yourself wanting to say, “Look, it’s my tree. If you don’t stop chopping it...I’ll chop you!” Sounds cool, right? Yeah, but where could you do it? And when? The answers are PvP worlds and October!
From log-in, those that are interested in PvP content will be able to join in on special PvP worlds. The danger on these worlds will be very clear from the first messages you see, ensuring that players never log onto these worlds by mistake. After all, we don’t want players accidentally getting involved with PKing (player killing) if they don’t want to. Normal, non-PvP worlds will still act just as they do now, so don’t worry if bashing others isn’t really your thing.
Those that want to get involved will find a number of differences to the usual set-up on PvP worlds. Firstly, you’ll be able to fight people pretty much anywhere, so long as their Combat level is similar to yours (within a certain range of levels). This means that almost everywhere is dangerous. Some places, like banks and respawn points, will be deemed “safe” and no combat will be able to occur there, and some of the minigames will be disabled (you won’t be able to PK team mates while playing Castle Wars, for example) but many will still be active. Other places, like Falador, Varrock and the entirety of the Wilderness, will be considered “hot spots” where the danger will be even greater and a higher concentration of opponents.
Now, onto the money side of things. Many of you will be aware of the RWT (real-world trading of RuneScape gold for money) reasons we changed the old Wilderness. We certainly can’t just bring that threat back to RuneScape, so we have devised a system that rewards players based on a variety of factors. This means that things such as risk, level of foe and location will help to calculate rewards. Drops will be determined by a combination of drop tables and some of the gear that your opponent drops. We will go into more depth about this on the day of release.
Hallowe'en
As well as changing things around with the headline updates, we also decided to change the way we do things with our holiday events. We wanted to make the most of the little bits of fun we have every year, and give the free-to-play game a taste of the content we release in the members’ world. This year, we will be releasing a Hallowe’en-themed quest as well as the traditional holiday event. This quest will be available to our free players for the two weeks around Hallowe’en, along with the holiday event itself, and members will be able to play the quest at any time (the normal holiday event will disappear after two weeks as usual). What’s it about? Well, you’ll have to wait and see, but expect some funky decorations to start appearing.
Spooky player letters and artwork will also await those strong of stomach...so be prepared.
In case that little lot isn’t enough for you, let’s take a few moments to talk about the headline content we’re releasing in the months after October:
Stealing Creation
Not long to wait now for this crazy combination for skillers and PKers. Can you and your team work together capturing resources and equipping your warriors? Will you avoid the multitude of threats bearing down on your safe haven? Will you try to make your own way to the higher level gear, or will you just PK and destroy your opponents’ hard work? Will you be able to keep the enemy at bay while stealing creation?
Mobilising Armies
Ever fancied assaulting a castle with your very own army? You will be able to hire a mercenary force to battle against three other players, complete set objectives and earn rewards. Mobilising Armies will be a fast paced tactical minigame allowing you to control your very own RuneScape army with troops made up of humans and other races. There will also be some special effects including dive bombing gnomes and giant catapults. Will you be up to the challenge?
Have fun!
QX179R
Moderator – [[The Hideout]]
PvP Worlds
Ever found yourself wanting to say, “Look, it’s my tree. If you don’t stop chopping it...I’ll chop you!” Sounds cool, right? Yeah, but where could you do it? And when? The answers are PvP worlds and October!
From log-in, those that are interested in PvP content will be able to join in on special PvP worlds. The danger on these worlds will be very clear from the first messages you see, ensuring that players never log onto these worlds by mistake. After all, we don’t want players accidentally getting involved with PKing (player killing) if they don’t want to. Normal, non-PvP worlds will still act just as they do now, so don’t worry if bashing others isn’t really your thing.
Those that want to get involved will find a number of differences to the usual set-up on PvP worlds. Firstly, you’ll be able to fight people pretty much anywhere, so long as their Combat level is similar to yours (within a certain range of levels). This means that almost everywhere is dangerous. Some places, like banks and respawn points, will be deemed “safe” and no combat will be able to occur there, and some of the minigames will be disabled (you won’t be able to PK team mates while playing Castle Wars, for example) but many will still be active. Other places, like Falador, Varrock and the entirety of the Wilderness, will be considered “hot spots” where the danger will be even greater and a higher concentration of opponents.
Now, onto the money side of things. Many of you will be aware of the RWT (real-world trading of RuneScape gold for money) reasons we changed the old Wilderness. We certainly can’t just bring that threat back to RuneScape, so we have devised a system that rewards players based on a variety of factors. This means that things such as risk, level of foe and location will help to calculate rewards. Drops will be determined by a combination of drop tables and some of the gear that your opponent drops. We will go into more depth about this on the day of release.
Hallowe'en
As well as changing things around with the headline updates, we also decided to change the way we do things with our holiday events. We wanted to make the most of the little bits of fun we have every year, and give the free-to-play game a taste of the content we release in the members’ world. This year, we will be releasing a Hallowe’en-themed quest as well as the traditional holiday event. This quest will be available to our free players for the two weeks around Hallowe’en, along with the holiday event itself, and members will be able to play the quest at any time (the normal holiday event will disappear after two weeks as usual). What’s it about? Well, you’ll have to wait and see, but expect some funky decorations to start appearing.
Spooky player letters and artwork will also await those strong of stomach...so be prepared.
In case that little lot isn’t enough for you, let’s take a few moments to talk about the headline content we’re releasing in the months after October:
Stealing Creation
Not long to wait now for this crazy combination for skillers and PKers. Can you and your team work together capturing resources and equipping your warriors? Will you avoid the multitude of threats bearing down on your safe haven? Will you try to make your own way to the higher level gear, or will you just PK and destroy your opponents’ hard work? Will you be able to keep the enemy at bay while stealing creation?
Mobilising Armies
Ever fancied assaulting a castle with your very own army? You will be able to hire a mercenary force to battle against three other players, complete set objectives and earn rewards. Mobilising Armies will be a fast paced tactical minigame allowing you to control your very own RuneScape army with troops made up of humans and other races. There will also be some special effects including dive bombing gnomes and giant catapults. Will you be up to the challenge? - machiam DOTA? RAINE BRING ITON! you say you got army right!
Have fun!
QX179R
Moderator – [[The Hideout]]
wah!!
DECLARE WAR LAR!
faster send black n white.
lol looks like everyone gonna fight against each other.. a period of "no friends" anyway alot of features is member de sia.. abit is f2p.. go join members!! LOL
back to the past.
where last time people can trigger on pvp mode and trigger off.
Originally posted by hEaveN tEars:wah!!
DECLARE WAR LAR!
faster send black n white.
you send me ur signature on a piece of blank paper.
Originally posted by kenn3th:you send me ur signature on a piece of blank paper.
u send me yours. u wan to declare war with me de lor. u shld send me those black n white.
WAHAHAHs no need fight i also win u liao kenneth
u drank too much redbull =X go find a coffin bah.
Okok.
Ok. Its abt time i log in and play.
Been dammmn loong liaao. Hahah.
Originally posted by seotiblizzard:Okok.
Ok. Its abt time i log in and play.
Been dammmn loong liaao. Hahah.
yep! use high detail and u will see the changes.
Originally posted by kenn3th:yep! use high detail and u will see the changes.
Haha. OK. Maybe tonight.
Oh yes, sry for not replying ur pm.
I was busy during tht time.
Originally posted by hEaveN tEars:WAHAHAHs no need fight i also win u liao kenneth
u drank too much redbull =X go find a coffin bah.
oh yea?
i think you prepare your blank piece of paper with your signature.
if not i invade
Originally posted by seotiblizzard:
Haha. OK. Maybe tonight.Oh yes, sry for not replying ur pm.
I was busy during tht time.
sure, it's ok/
Originally posted by kenn3th:oh yea?
i think you prepare your blank piece of paper with your signature.
if not i invade
Sounds like Age of Empires.
Can wage war liddat. Haha.
already got clamwars..
Originally posted by kenn3th:oh yea?
i think you prepare your blank piece of paper with your signature.
if not i invade
HERN! u think i scare? my raine own your dragon =P
my 15th bdae anniversary dis month..
Originally posted by Daisuke-kun:my 15th bdae anniversary dis month..
good. what u wan?
1 gp? =X
Originally posted by hEaveN tEars:
HERN! u think i scare? my raine own your dragon =P
O_O
i so scared...
3 November 2008 - Behind the Scenes - November
We've written a lot about combat-orientated multiplayer content in RuneScape recently. This mostly focused on the way that it had been relegated to the sidelines, until the introduction of PvP worlds invited it back into the heart of the game. There's one aspect, however, that we haven't mentioned: its relationship with skill-orientated multiplayer content.
We felt that producing a piece of content, which would appeal both to those players who prefer combat and those who prefer non-combat skills, was a major challenge for us. So, we put our thinking caps on and the result is this month’s headline update: 'Stealing Creation'. Stealing Creation will be a new 'safe' minigame, where teams of players work together to control resources across the game area. This area will change each time the game is played, so you will need to keep your tactics varied.
The game will focus on collecting 'sacred clay', thought to be the building blocks used by gods to create worlds. You'll enter the minigame with nothing, which means you'll need to use your skills to gather resources and make the equipment you need to dominate the game. For those of you who are just as happy making swords as you are using them, it will offer lots of choice as to the kind of experience you want to have playing the game. But what of the pure skillers? Can you create equipment for your battling buddies while they defend your back? Can those doing the fighting rely on someone else to make them powerful? With the added ability to fight as a clan, battles can be organised for very specific groups of players. So, if you want to gather with your clan buddies to take on your enemies, you will be able to.
Speaking of enemies, Zamorak was once mortal like the rest of us, but through clever manipulation and some devious planning he became revered as a god in Gielinor. The god wars that followed brought about great destruction and change – it would be impossible to do that now, wouldn’t it? What does it take for something like that to happen? Gathering some of the most important artefacts and keenest minds to research them would be a good start...but that is bound to attract attention, isn’t it?
That’s where our November quest will join things. Specialists and concerned dignitaries will be gathered to discuss the whereabouts of the Staff of Armadyl, an ancient and powerful artefact from RuneScape’s distant past. All they will need is a willing adventurer to conduct the more interesting parts of the...investigation. Will this link to the mysterious dragonkin symbols found recently, or the rumours of the dragon forge? While Guthix sleeps through the centuries, treachery is afoot, and terrible dangers appear on the horizon. In our first Grandmaster quest ever, with the longest, deepest storyline we have ever attempted, it will take an expert adventurer to find out.
Finally, after that huge update will come something much, much smaller! For a few days over the last weekend of November, you’ll notice Thanksgiving turkeys wandering around the map, gobbling and generally minding their own business. Hunt them down for some tasty drumsticks or find the turkeys in disguise for a special reward. Look out for more short celebration updates like this in the future.
The Phoenix
Some months ago, we asked you to vote on the next Summoning familiar, and you chose the phoenix. There were some great discussions on the forums taking the idea far beyond what we had originally imagined, so we decided to expand the idea out to another 'Distraction and Diversion' similar to the Shooting Star update or Bork from the Chaos Tunnels. You’ll find this update (planned for early next year) features not only a new Summoning creature and a repeatable activity, but also a quest!
Mobilising Armies
With any tactical game you need to spend a long time fine-tuning its different aspects to try to make it as fair, balanced and fun as possible. Mobilising Armies, our headline update for December, is no different and we have been working hard to tweak the key scenarios for this: Conflict, Siege, Hoard and Rescue. We'll have more on this update in next month's Behind the Scenes but in the meantime we have another screenshot for you.
summary pls. im lazy.. =P