6.48b Changelog
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* Fixed a bug when reloading saved game with Leshrac or Storm
* Fixed a big but rare MAC only (PPC not Intel) bug relating to Abaddon
* Lowered Puck's Intelligence gain per level
* Increased cool down on Waning Rift
* Slightly reduced Shapeshift's cool down
* Increased Reverse Polarity cool down from 120/100/80 to 120/110/100 seconds
* Increased Enigma's base armor
* Rebalanced Chronosphere
* Fixed various Silence durations on non-hero units
* Fixed converted ghouls' capacity to attack trees
* Slightly lowered Puck's movement speed
* Fixed a rare fatal issue with Aphotic Shield that could happen in -sh or with converted units
* Increased Yurnero's base armor
* Fixed a typo in Sanity's Eclipse tooltip
* Increased Rooftrellen's Agility per level
* Changed terrain command to be a host entered game mode (-ts/-terrainsnow). Please advertise this when you are hosting a game, not everyone likes a different terrain.
* Increased Tidehunter's movement speed
* Restored the old duration based Shallow Grave
* Fixed fogged units not getting stunned from Dream Coil
* Fixed game mode parser to not error "invalid game mode" when a non-gamemode option is entered before the game mode itself (like -weather snow before -ap for example)
* Fixed Dragon Knight's revive name
* Fixed Soul Assumption visual effect
* Increased Lycanthropy Wolves' base armor
* Fixed a recent bug with Multicast Bloodlust
* Fixed various other minor typos
* Fixed damage type on Double Edge to deal magic damage instead of pure damage to yourself
* Added some better feedback text to -swap
* Slightly lowered Bristleback's base armor
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sian, why increase cd for reverse polarity.....
Exactly. The AOE is already so small.
Puck still needs to be nerfed IMO. Crazy INT growth.