Background
Set in the period from
World War II to Vietnam War (1961-1973), the game provides American,
German and Russian warplanes for selection, including single-engine
light fighter planes, powerful twin-engine warplanes and lethal ground
attack aircrafts. Moreover, some planes that have never been used in
actual battles will also be added into the game.
Controls
In
World of Warplanes, except a pilot, no machine gunner or bombardier is
required in a warplane. Abandoning the traditional perspective in flight
games, World of Warplanes allows players to freely switch between the
first and third perspective and look around from the warplane tail.
Aside
from keyboard and mouse, players can also use joysticks and rocking
levers in the game. What's more, a signpost system and auto-driving
system are integrated so as to help players get familiar with the game
more quickly
Settings
Similar to World of Tanks, World
of Warplanes offers every player a garage and each plane is equipped
with a paramedic. By means of earning Exp and Gold in combat, players
can research and purchase advanced ammunitions, engines and new planes,
and upgrade paramedics.
According to the development team, no
campaign quests or pilot career mode has been designed, but the guild
level system in World of Tanks is likely to be applied to World of
Warplanes.
Modes
In World of Warplanes, every map covers 15 square kilometers on average and game rooms are adopted like in World of Tanks.
Currently,
the game supports 15 vs. 15 combats at most, so no large-scale battles
will be available in the game. Apart from in aerial combats, players are
required to cooperate with one another to occupy, destroy or defend
strongholds, escort others, etc. In addition to planes controlled by
players, some ground and aerial AI units will show up in the game.
Game Status
Its CBT is scheduled to kick off in September: http://news.mmosite.com/content/2011-08-24/world_of_warplanes_to_enter_cbt_in_september,1.shtml